Stylization Study

Stylization Study

Created using Autodesk Maya, Autodesk Arnold, Pixar Renderman, Adobe Substance Painter, and Adobe Substance Designer

2026

 

This project was a personal study into different types of stylization in 3D. The goal was to create a grid of the same scene with different modeling styles and different surfacing styles in order to see how the combination of styles would affect a scene. The top 3 PBR rows were rendered in Pixar’s Renderman, and the Cell Shaded row on the bottom was rendered using Autodesk Arnold.